rune
New Member
Posts: 17
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Post by rune on Aug 24, 2012 0:47:09 GMT -5
This will be an ongoing post.
First, Bosses are not flagging properly, it may be all.
Doomshade and Rumblecrush gave the flag prompt window, but is not updated on Araylia Shah.
Second, Thrall Va Kelun in VT is AEing for 8k. Other bosses on the 2nd floor, possibly aswell, further testing needed.
-This Space for Rent-
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wizard
Junior Member
Posts: 75
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Post by wizard on Aug 24, 2012 0:52:27 GMT -5
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Post by Pelican on Aug 24, 2012 16:09:00 GMT -5
I'm going to be really busy all day today. I'll fix all the Vex Thal AEs and whatever else tomorrow night
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rune
New Member
Posts: 17
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Post by rune on Aug 25, 2012 10:23:07 GMT -5
No problem Pel. Also we were doing Cursed cycle in SSRA Temple the other night and one of the cycles (Exiled) still had his DT. Which isn't actually TOO BAD, but combined with his blind and fear, its hard to dps him down quick enough. I'd say either remove the DT, or at least lessen it down to a 1 or 2k DD. The blind and fear should stay though as they make it nice and annoying lol. __ Edit Lord Inquisitor Seru is immune to non-bane weapons, that's normal. But his AE Torturing Winds ( everquest.allakhazam.com/db/spell.html?spell=2061), which is supposed to be a 300 a tick AE curse actually hit for 4k DD AE.
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Post by Pelican on Aug 25, 2012 22:10:46 GMT -5
I removed the damage of the Vex Thal AE and removed the DD portion of Seru's AE. I also decreased its duration from 5 minutes to about 36 seconds. You'll need the custom spells_us to see it though.
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rune
New Member
Posts: 17
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Post by rune on Aug 26, 2012 0:42:54 GMT -5
Dammit Pelican I love you and will continue being your guinea pig for Luclin content.
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Post by Pelican on Aug 26, 2012 1:37:17 GMT -5
Haha I appreciate the help. The exiled guy in ssra should only be hitting for 1.5k next time I reboot the server. Unfortunately, I missed changing that spell before I rebooted tonight.
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wizard
Junior Member
Posts: 75
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Post by wizard on Aug 26, 2012 19:38:31 GMT -5
Bosses in Vex Thal Respawn too fast and cause the Warders to block way to respawn, thats how many HPs these bosses have, we cant kill them before warders respawn.
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rune
New Member
Posts: 17
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Post by rune on Aug 26, 2012 19:41:40 GMT -5
Aye. We had the fake AHR down to 7% when a warder respawned to banish and wipe us. Mind you it took us 30 minutes to get her down that low with all the HP and Resists. Maybe HP wouldn't be SO bad if our casters could land a nuke, but alot of the times, the Warrior and Pets are the ones doing the most dps.
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wizard
Junior Member
Posts: 75
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Post by wizard on Aug 27, 2012 0:12:18 GMT -5
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