wizard
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Post by wizard on Aug 26, 2012 16:03:21 GMT -5
Seru .. Ssra .. Vex thal.. there is more but i wont go on. Most of these bosses require Bane damage weapons to kill.
During the Seru fight, Pets should do dps as they melee, but they do not. Making the fight even harder then it prob needs to be with its sheer amount of HP ( If you guys think vulak has allot of HP wait till you try luclin bosses. ) I was litterly Out of mana with 5.7k mana pool on a wizard at roughly 80%. The pets are useless for this fight and melee cant hit him without use of bane weapons. The fight went on for 45 mins.
My question is, do you wish to keep them having thier Bane dmg body types or set them to normal? Because it is not working properly atm, pets should be able to hit bane required bosses.
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Post by Pelican on Aug 26, 2012 16:29:40 GMT -5
Nah, I'll set them to normal body types tonight. Also, I've just been waiting for you all to say something about the hp in Luclin. It definitely needs toned down a good bit.
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wizard
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Post by wizard on Aug 26, 2012 16:33:22 GMT -5
Lord Inquisitor Seru, 45 min fight. 7% because of a zone crash.
If you can Lower Resist checks on all these bosses that would be great. Its nearly impossible to nuke stuff in Luclin even with malo.
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wizard
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Post by wizard on Aug 27, 2012 14:52:51 GMT -5
Just figured i would let you know Seru still requires Bane weapons for melee and pets did no dmg, but the fight was clearly easier with HP redux, it was still doable.
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